
https://www.youtube.com/watch?v=MLfK-7H-lOA[/video]
Engraçado é que quando o avião parou, o He 111 aparece caindo ao fundo.

BTW - O OBS captura os vídeos muito bem, mas editar no Movie Maker fica uma porcaria...
Version 1.005
We present the new version today as well a small fix for the earlier one. One of the very important parts of this update is our fix for the older TrackIR devices.
Changle log for v.1.005:
- A temporary solution for TrackIR 3 issue wass found and implemented. Start the game, then close it, find the configuration file in <game folder>\data\startup.cfg, find the section [KEY = input] and set the parameter as shown: old_trackir = 1
- Needless extra keys for dropping bombs and launching rockets removed. The corresponding functional bugs were fixed as well;
- AI planes should correctly stay in formation when approaching the action area for attack or bombing;
- La-5's engine start procedure fixed;
- Incorrect axis invertion fixed for La-5's inlet cowl shutters controls;
- Fuse delay in German planes should now be adequate to the settings you put before the flight;
- Several corrections in Russian localiza have been removed;
- Sounds of hangar should turn off automatically when a mission starts, a corresponding setting has been also added to the Sound settings menu;
- Exhaust flames on IL-2 should now correctly work in replay tracks;
- Animation of machine gun and cannon firing trigger was fixed for Bf 109 F-4, Bf 109 G-2, Ju 87 D-3.
And one more thing goes as a hotfix:
- The delay between input and action when controlling stabilizers of Bf 109 was fixed;
Sokol1Today's update on the Master server (no client updating is required)
- A plane destroyed by the gunner should now be counted as a kill for both gunner and the pilot. The Coalition points are taken only for killing the pilot;
- If a player destroys a plane (or any other object) after being shot down (while falling down in a burning plane) the kill points go to his stats anyway;
- If a player damages an enemy plane, and the pilot of that plane quits the flight while in the air, the attacking player still gets the kill points;
- If a player damages an enemy plane, and the pilot of that plane leaves from the server, the attacking player still gets the kill points, and the leaver gets death points as a penalty.
Acho que não no meu, o que vem default são as instant views com Shitft e alt. Mas depois vou checar...Um negócio que me deixou encucado - pois não lembro de ter configurado assim - é que os numeor 4,5,2,8 do teclado
numérico estão controlando a posição da camera no cockpit, ou seja move para a direita/esquerda, para cima/para baixo... ???
Everyone,
We had a technical issue with the unlocks over the weekend. It was since been fixed and should be working. Unfortunately, we cannot retrieve the data to give you the XP you earned. We are taking steps to prevent this from happening in the future.
Jason
* Será que os trens pararam de fazer 'backflip"?Version 1.006
We've just released a new verion of the game; here's what we have for you this time:
- Bomb sights on Pe-2 and He 111 were fixed in German localization;
- Bomb drop interval and series of bombs settings added to Pe-2 and He 111 bomb sight interface;
- A new command to wingmen added "Stay in formation and cover the leader";
- Some graphical and interface issues with extra resolution modes were fixed (including some related to Matrox TH2Go);
- Excessive roll wobbling when attacking ground targets fixed for AI planes
- Issues with keeping formation when attacking ground targets fixed for AI planes;
- Inlet cowling on La-5 can now be shut when starting with taxiing;
- An issue with releasing Ju 87 gunner's canopy fixed (it used to be shown even when it was not there);
- Trains fixed on Stalingrad map; *
- A message about switching bomb fuses on and off added to techno chat;
- An issue that caused the game to shut down slowly and to keep running as a process for 5-20 extra seconds in tray was fixed;
- An issue with ESC menu unavailability was fixed.
Será que os (dev's) manés nunca ouviram microfone click's?
"... we get plagued with constant beeping in game.
And that's on top of the AI ground control and teammates spamming the radio like school children's!
Beep beep. Target destroyed. Beep beep. Target destroyed. Beep beep. Target destroyed. Beep beep. Target destroyed. Beep beep Marabou do this. Beep beep. Marabou do that. Beep Beep. Marabou, your shoe-laces are untied."
Beep, beep!
*** Perguntei ao BlackSix a possibilide de incluir a localização em Portugues, e em caso positivo solicitei os arquivos necessários para a tradução - ou vão usar o Rustran.Version 1.007
- Polish localization added;***
- A tree was removed from a runway near Davydovka;
- Signal fires were moved to correct positions at the Illarionovsky airfield;
- Model of the prop twist on FW 190 fixed;
- The bug with sun filter on Ju 87 fixed;
- Head plate shadow bug that appeare with a turret installed was fixed;
- Shadow and SSAO bug on removed flaps fixed;
- Lag (delay) between pushing the button and firing decreased from 0,1 sec to 0,02 sec;
- Collision with invisible objects on Lapino and Tatsinskaya airfields fixed;
- The bug with AI wingmen taking off on Fw 190s fixed (both tail wheel and engine management flaws removed);
- The issue with a damaged plane getting a speed boost fixed;
- Oil pressure indication added;
- Field cannon Pak 38 added;
- Shaking of a slightly damaged plane decreased; <<<<
- StuG III Ausf C-D added;
- Color of armored glass framing fixed on Bf 109 F-4;
- Player limit on dedicated servers set to 48. We ask all hosts to decrease the number of server clients in case if tickdelay gets higher than 18ms;
- Time of drawing plane's skin was decreased;
- A plane that is caught in the enemy airspace after the side rotation on a MP server is no longer getting the "captured" state;
- You may hear dogs barking in the villlages. <<<<
E aí tem que fazer o que? Voar baixo com o canopi aberto?You may hear dogs barking in the villlages. <<<<