Vão ter que reinventar as ACM, quero ver nego acertar esse Bf109.

Sokol1
Sokol148
Loft,
Blábláblá...
Quick Mission Builder - improved analog to the good old editor in IL-2. It's a pack of tools to create a battle scenario, choose desired parameters and try it out yourself or with your friends.
Soon you'll forget the missions that we used to offer you for the early access sessions.
Multiplayer - You'll learn a lot more about it in a few days, next week actually. Note, that it'll be offered on our usual terms: technology tests first, new features and suggestions - second.
New Planes - Several models are being built these days, and even though I can't reveal the release schedule, I promise that IL-2 is coming next and it's coming really soon. This is the first aircraft featuring so many payload options, new combat roles and it's the first two-seater.
One plane combining so many technologies makes us a bit nervous, of course, but if it works out well then the rest of the planes will be produced and released at higher rates.
Mais infos e fotos de pose do gunner do il-2.
http://forum.il2sturmovik.com/topic/168 ... entry75490
O mapa Stalingrad terá 82 aeroportos.
Pois é, tem uns videos por ai mostrando a asa do LaGG3 rachando e fazendo "flap, flap" antes de quebrar... Deve ser por causa da cobertura de compensado.28_Condor wrote: Isso porque um DM usado para tratar a destrutividade de materiais leves remendados com cola,
pregos e parafusos transladado para materiais mais pesados que são soldados e rebitados só podia sair uma caca mesmo.
Tenta um pouso de "3 pontos":LuisF wrote:Pois é, sabe o que eu estava esquecendo de fazer na hora da decolagem com Lag3?
Reduzir a mistura na hora da decolagem, a alavanca de mistura está setada quase que no meio na
hora da decolagem, e na hora da rolagem, conforme vou aumentando a potência o Lag engasgava
e eu acabava beijando a neve.![]()
Well, problema resolvido, o Lag3 esta domado.
Sokol1Not to mention the varying attention given to rpm/pitch control.
It was there in the last patch, they took it out for the latest one.
An obvious test to check out whether the early investors wanted realism or easy kills.
I haven't seen a single post complaining of the change to prop management.
Mas a minha é esta aqui:21_Sokol1 wrote:Condor,
Pelo jeito puseram "fogo" no seu tópico pedindo menos fumaça - estão achando pouca.![]()
Sokol1Not to mention the varying attention given to rpm/pitch control.
It was there in the last patch, they took it out for the latest one.
An obvious test to check out whether the early investors wanted realism or easy kills.
I haven't seen a single post complaining of the change to prop management.
Not to mention the varying attention given to rpm/pitch control.