Olha o que vem aí!
- 32_Mariocar
- Engrenado
- Posts: 2717
- Joined: 18 Jan 2005 21:00
- Location: Rio de Janeiro
Olha o que vem aí!
SP!
Mariocar
Mariocar
Quase enfartei agora
Flyable aircraft:
* Do-335A-0
* Ju-88A4
* Tempest MK.V
* Mosquito FB.MK.VI*
* MC-200 III
* MC-202 III
* MC-202 VII
* MC-202 XII
* MC-205 I
* MC-205 III
* J2M3*
* Bf-109K4 C3 1.98Ata
* Spitfire MK.IX 25lbs
AI aircraft:
* J2M5*
* N1K2-Ja*
* Mosquito F.MK.IV*
* MC-200 I
* MC-200 VII
* MC-200 VIIFB
PUTAQUIUSPAAAAAAAAAAAAAAAAAAAAAA!!!!!!!!!!!!!!!! JU-88, DO-335 e Mosquito tudo junto!! E de quebra Saetas, Folgores e Veltros!!!!!








Flyable aircraft:
* Do-335A-0
* Ju-88A4
* Tempest MK.V
* Mosquito FB.MK.VI*
* MC-200 III
* MC-202 III
* MC-202 VII
* MC-202 XII
* MC-205 I
* MC-205 III
* J2M3*
* Bf-109K4 C3 1.98Ata
* Spitfire MK.IX 25lbs
AI aircraft:
* J2M5*
* N1K2-Ja*
* Mosquito F.MK.IV*
* MC-200 I
* MC-200 VII
* MC-200 VIIFB
PUTAQUIUSPAAAAAAAAAAAAAAAAAAAAAA!!!!!!!!!!!!!!!! JU-88, DO-335 e Mosquito tudo junto!! E de quebra Saetas, Folgores e Veltros!!!!!



*Alis Grave Nil*
- 36_Killer-Ants
- Veterano
- Posts: 3880
- Joined: 21 Apr 2003 21:00
- Location: 1° GAvCaVi
- Contact:
S!
Olhem e babem
http://www.pacific-fighters.com/en/screenshots.php

http://www.pacific-fighters.com/ss/Temp ... it_041.jpg

K-A
Olhem e babem

http://www.pacific-fighters.com/en/screenshots.php

http://www.pacific-fighters.com/ss/Temp ... it_041.jpg

K-A
"Nada no mundo é mais perigoso do que a ignorância sincera e a estupidez consciente!"
M.L.K
M.L.K
- 32_Mariocar
- Engrenado
- Posts: 2717
- Joined: 18 Jan 2005 21:00
- Location: Rio de Janeiro
The current version 4.03 (4.03m) is not compatible with the previous versions of the sim when playing over the network (Online). Both the server and client must have the appropriate versions in order to connect.
For your convenience, we have introduced different version numbers for the stand-alone installation and the merged (FB+AEP+PF) install.
4.03 – for stand-alone PF
4.03m – for merged (FB+AEP+PF)
Attention: versions 4.03 and 4.03m are not compatible with each other when playing over the network (Online).
Add-On Installation Instructions (Please read carefully)
The 4.03 free add-on installs only over 4.02 (PF stand alone).
The 4.03m free add-on installs only over 4.02m (FB+AEP+PF merged).
In order to install this free add-on, run the following:
1) For Stand alone: PF_patch403.exe and follow the on-screen instructions.
2) For Merged: PF_patch403m.exe and follow the on-screen instructions.
Please note that the merged version of Pacific Fighter will get all additions and features that are listed below, while the stand alone installation will only get the Pacific Fighters-specific ones marked by ‘*’.
New Features
New Aircraft.
Flyable aircraft:
Do-335A-0
Ju-88A4
Tempest MK.V
Mosquito FB.MK.VI*
MC-200 III
MC-202 III
MC-202 VII
MC-202 XII
MC-205 I
MC-205 III
J2M3*
Bf-109K4 C3 1.98Ata
Spitfire MK.IX 25lbs
AI aircraft:
J2M5*
N1K2-Ja*
Mosquito F.MK.IV*
MC-200 I
MC-200 VII
MC-200 VIIFB
Ju-88 Notes:
Top Rear Gunners.
Unfortunately, the Il-2 / FB / PF code was never intended for a single crewman alternating between firing positions due to online gameplay limitations. In Ju-88 cause we would not be able to prevent the AI from, for example, firing the rear right top gun while the player fired the left gun. Due to these limitations and in order to keep a level playing field, the right top gunner in Ju-88 will always be controlled by AI.
The Ju-88 is no different in controls from other flyable bombers on all other respects.
3D model of cockpit.
Please accept this cockpit as it is.
New ground objects:
New buildings (coming soon to a Norway map near you from third party!)
Modifications and fixes
There is a large number of small modifications to the entire code of our simulation.
We accumulated user input and fixed lots of big and little things in order to polish our simulation even further. We sincerely thank all of our users who were so helpful in the process!
Flight Model
Reworked the following series:
Bf-109 – increased maneuverability;
Yak – decreased sensitivity;
LaGG - corrected weight (approx. 300 kg added).
Increased damping factor for the ball indicator.
Minor changes in reaction of the controls.
Additional Notes:
If you have a computer with a Pentium 4 processor, you may occasionally encounter game lock-ups or crashes to desktop. In order to solve that, copy your il2_core.dll into the il2_corep4.dll (for example, with the following command: "copy il2_core.dll il2_corep4.dll"; or, in Windows Explorer, navigate to your sim installation directory, delete the existing il2_corep4.dll, make a copy of the il2_core.dll, and rename the copy to il2_corep4.dll)
Graphics:
Reworked water render
To see the updated water render please modify the Water section in the file conf.ini in the [Render_OpenGL] section.
Water = 0 or 1 – No changes in version 4.03.
Water = 2 – This mode is visually similar to water = 3 but it runs on ATI cards 9800, X800, X1800 and later models.
Water = 3 – Fast render mode with Vertex Shaders 3.0 (NVIDIA 6600 and later models)
Water = 4 – Better quality mode with Vertex Shaders 3.0 (NVIDIA 6800 and later models)
Reminder:
ATI supports modes: 0, 1, 2
NVIDIA 6600 and later models support: 0, 1, 2, 3, 4
NVIDIA cards before the series 6xxx support 0, 1, 2 (2 is not recommended)
Special thanks to the third party creators
Mosquito - Ian Jeremiah
Do-335A-0 - Clemens Hahne
N1K2-Ja – Vladimir Kochmarsky
Ju-88A4 - Jan Niukkanen, Dietger Pohl
Tempest MK.V - Alexandru Voicu
J2M3 – Mikhail Toshpulatov, Vladimir Kochmarsky
J2M5 - Dani Santos
Italian fighters -
New Buildings – Nils Hjelmevoll
For your convenience, we have introduced different version numbers for the stand-alone installation and the merged (FB+AEP+PF) install.
4.03 – for stand-alone PF
4.03m – for merged (FB+AEP+PF)
Attention: versions 4.03 and 4.03m are not compatible with each other when playing over the network (Online).
Add-On Installation Instructions (Please read carefully)
The 4.03 free add-on installs only over 4.02 (PF stand alone).
The 4.03m free add-on installs only over 4.02m (FB+AEP+PF merged).
In order to install this free add-on, run the following:
1) For Stand alone: PF_patch403.exe and follow the on-screen instructions.
2) For Merged: PF_patch403m.exe and follow the on-screen instructions.
Please note that the merged version of Pacific Fighter will get all additions and features that are listed below, while the stand alone installation will only get the Pacific Fighters-specific ones marked by ‘*’.
New Features
New Aircraft.
Flyable aircraft:
Do-335A-0
Ju-88A4
Tempest MK.V
Mosquito FB.MK.VI*
MC-200 III
MC-202 III
MC-202 VII
MC-202 XII
MC-205 I
MC-205 III
J2M3*
Bf-109K4 C3 1.98Ata
Spitfire MK.IX 25lbs
AI aircraft:
J2M5*
N1K2-Ja*
Mosquito F.MK.IV*
MC-200 I
MC-200 VII
MC-200 VIIFB
Ju-88 Notes:
Top Rear Gunners.
Unfortunately, the Il-2 / FB / PF code was never intended for a single crewman alternating between firing positions due to online gameplay limitations. In Ju-88 cause we would not be able to prevent the AI from, for example, firing the rear right top gun while the player fired the left gun. Due to these limitations and in order to keep a level playing field, the right top gunner in Ju-88 will always be controlled by AI.
The Ju-88 is no different in controls from other flyable bombers on all other respects.
3D model of cockpit.
Please accept this cockpit as it is.
New ground objects:
New buildings (coming soon to a Norway map near you from third party!)
Modifications and fixes
There is a large number of small modifications to the entire code of our simulation.
We accumulated user input and fixed lots of big and little things in order to polish our simulation even further. We sincerely thank all of our users who were so helpful in the process!
Flight Model
Reworked the following series:
Bf-109 – increased maneuverability;
Yak – decreased sensitivity;
LaGG - corrected weight (approx. 300 kg added).
Increased damping factor for the ball indicator.
Minor changes in reaction of the controls.
Additional Notes:
If you have a computer with a Pentium 4 processor, you may occasionally encounter game lock-ups or crashes to desktop. In order to solve that, copy your il2_core.dll into the il2_corep4.dll (for example, with the following command: "copy il2_core.dll il2_corep4.dll"; or, in Windows Explorer, navigate to your sim installation directory, delete the existing il2_corep4.dll, make a copy of the il2_core.dll, and rename the copy to il2_corep4.dll)
Graphics:
Reworked water render
To see the updated water render please modify the Water section in the file conf.ini in the [Render_OpenGL] section.
Water = 0 or 1 – No changes in version 4.03.
Water = 2 – This mode is visually similar to water = 3 but it runs on ATI cards 9800, X800, X1800 and later models.
Water = 3 – Fast render mode with Vertex Shaders 3.0 (NVIDIA 6600 and later models)
Water = 4 – Better quality mode with Vertex Shaders 3.0 (NVIDIA 6800 and later models)
Reminder:
ATI supports modes: 0, 1, 2
NVIDIA 6600 and later models support: 0, 1, 2, 3, 4
NVIDIA cards before the series 6xxx support 0, 1, 2 (2 is not recommended)
Special thanks to the third party creators
Mosquito - Ian Jeremiah
Do-335A-0 - Clemens Hahne
N1K2-Ja – Vladimir Kochmarsky
Ju-88A4 - Jan Niukkanen, Dietger Pohl
Tempest MK.V - Alexandru Voicu
J2M3 – Mikhail Toshpulatov, Vladimir Kochmarsky
J2M5 - Dani Santos
Italian fighters -
New Buildings – Nils Hjelmevoll
SP!
Mariocar
Mariocar
- 36_Killer-Ants
- Veterano
- Posts: 3880
- Joined: 21 Apr 2003 21:00
- Location: 1° GAvCaVi
- Contact:
S!
esses tocos nas asas desse Tempest são metralhadoras ou trilhos de foguetes???
Nunca houveram 8 metralhadoras em Tempests MkV - eram 4 canhões Hispano Suissa de 20mm (na versão Srs1 eram expostos e na Srs2 embutidos nas asas) com 150 rounds cada.

K-A
esses tocos nas asas desse Tempest são metralhadoras ou trilhos de foguetes???
Nunca houveram 8 metralhadoras em Tempests MkV - eram 4 canhões Hispano Suissa de 20mm (na versão Srs1 eram expostos e na Srs2 embutidos nas asas) com 150 rounds cada.

K-A
"Nada no mundo é mais perigoso do que a ignorância sincera e a estupidez consciente!"
M.L.K
M.L.K
- 32_Mariocar
- Engrenado
- Posts: 2717
- Joined: 18 Jan 2005 21:00
- Location: Rio de Janeiro
-
- Marraio
- Posts: 1264
- Joined: 21 Apr 2003 21:00
- Location: Caxias do Sul RS
- Contact:
Putz...já era o LaGG mais 300 kg..tudo bem ele estava o bicho mesmo..
Yak menos sensivel...ainda bem..estava estranho e atrapalhando a pilotagem!!
109 mais manobravel..cacete..vai ficar enroscado na arena...
mas tudo bem... deve piorar um pouco o boom e zoom dele..eu espero..
É isso ai!!! que simulador te dá este feedback..nenhum!!
Yak menos sensivel...ainda bem..estava estranho e atrapalhando a pilotagem!!
109 mais manobravel..cacete..vai ficar enroscado na arena...
mas tudo bem... deve piorar um pouco o boom e zoom dele..eu espero..
É isso ai!!! que simulador te dá este feedback..nenhum!!
<img src="users/avatar/aw6.php?id=28" border="0" /> <div>
provérbio brasileiro: Quem não conseguiu cuidar do seu dedo, jamais conseguirá cuidar de um país.
provérbio brasileiro: Quem não conseguiu cuidar do seu dedo, jamais conseguirá cuidar de um país.
- 03_Vingador
- Veterano
- Posts: 3218
- Joined: 14 Apr 2003 21:00
- Location: Rio de Janeiro
- Contact:
S!
Não é por que estou impossiblitado que não vou dar boas dicas pros amigos =]
Cliquem e baixem

Site do Hammerd http://members.cox.net/hammerd/Main.html
SP!
Não é por que estou impossiblitado que não vou dar boas dicas pros amigos =]
Cliquem e baixem


Site do Hammerd http://members.cox.net/hammerd/Main.html
SP!
GO SILVA!!!!
- 36_Killer-Ants
- Veterano
- Posts: 3880
- Joined: 21 Apr 2003 21:00
- Location: 1° GAvCaVi
- Contact: