IL-2 4.09 Plus

Forgotten Battles, Ace Expansion Pack, Pacific Fighters, 1946 e Cliffs of Dover. Dúvidas, dicas, novidades e debates.
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21_Sokol1
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IL-2 4.09 Plus

Post by 21_Sokol1 »

The Flight of Phenix?

Entrevista do SiMHQ - 27/07/09:

Uncle Oleg diz que a versão final, feita pelo Team Daidalos incluira os mapas:

* Slovakia Summer
* Slovakia Winter
* Bessarabia
* M T O

-Aviões que TALVEZ :roll: sejam incluidos:

Pilotaveis

* Avia B-534-IV (flyable)
* Fokker D.XXI - 5 versions (Only SARJA 3 Early and Late flyable)
* I-16 Type 5 + Ski version (flyable)
* I-16 Type 6 + Ski version (flyable)
* SM.79 (flyable)

Legal o "ïndicador de munição"do Avia B-534:

http://spread-wings.ru/content/view/238/1/

IA

* I-15bis (AI only) -> cockpit already in works for future add-on
* CW-21 (AI only) -> cockpit implementation currently ongoing for future add-on
* Letov S-328 (AI only) -> cockpit under consideration for future add-on
* Re.2000 (AI only) -> cockpit already in works for future add-on
* Fiat G.55 Series I (early and late - AI only) -> cockpit already in works for future add-on

Novos cockpits:

Image

* MC.200 series 7 and series 7 FB flyable (new cockpit)
* MC.200 series 3 (improved original cockpit)

Vide: http://www.simhq.com/_air13/409_Cockpit ... lash=false&

QMB aperfeiçoado :?

DUAL ENGINE control - A interface do jogo vai reconhecer 4 josyticks,
repare no video do Bf-110 Night Fighter.
Assim ficara facil virar com um P-38. :)
E a configuração podera ser mudada estando online.

To be more specific, as you can see in the videos, we have been able to develop a working airborne radar, improved joystick control interface + dual throttle control, and automatic triggers effecting all AI units in the sim.
Estes triggers nas missões, parecem interessantes.

E, não vai dificultar as coisas par os MODders.

Ah, o mais importante: sai em "two weeeeecks". :D

Sokol1
Last edited by 21_Sokol1 on 28 Jul 2009 15:57, edited 1 time in total.
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40_Griffon
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Post by 40_Griffon »

Pilotaveis

* Avia B-534-IV (flyable)
* Fokker D.XXI - 5 versions (Only SARJA 3 Early and Late flyable)
* I-16 Type 5 + Ski version (flyable)
* I-16 Type 6 + Ski version (flyable)
* SM.79 (flyable)
Na boa, tanto tempo de desenvolvimento para trazer pra gente que comprou o game original (Ok, usei o falso na primeira, mas depois fiz minha parte :lol: ) pra lançar estes modelos ai que em sua maioria não iram trazer um valor histórico tão "excitante" para o jogo, salvo o Savoia-Marchetti, vai ser interessante fazer uns barquinhos afundarem com os torpedos dele. O D.XXI até da pra digerir. :roll:
De resto, I-16 ta indo pro mesmo caminho do Spitfire, um moooonte de modelos, um Avenger, um A-36 ou até mesmo um Marauder para dar uma maior diversificada que é bom, nada. Sorte que existem alguns trabalhos ai da galera do AAA que vai da pra implementar legal junto com isso ai.
Grato pela notícia Tio Skynet. :D
-15bis (AI only) -> cockpit already in works for future add-on

Ué, a bola da vez não era o "BOBE"? Vão continuar a investir no IL-2? Deve ser pra turma que não tem grana para comprar uma máquina ao nível do que se pede para rodar o UBER Battle of Britain. :lol: Como eu, é claro. :cry: :cry:
NiltonAC

Post by NiltonAC »

S!

Fiat G.55 AI...já é um começo pro pessoal do AAA colocar ele "voável". É um avião que queria voar.

[],s

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28_Condor
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Post by 28_Condor »

S!

Se viesse mais um Bf A ou B já daria pra fazer uma Guerra Civil Espanhola bem decente!

Mas o mais importante aí é que vai acabar a divisão 4.08/409 :)




SP!
[b]Eu confio no povo brasileiro. Voto facultativo já no Brasil![/b]
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Post by 28_Condor »

[b]Eu confio no povo brasileiro. Voto facultativo já no Brasil![/b]
EliotXII

Post by EliotXII »

nao gostei desses paineis com horizonte artificial azul nao nakela epoca os unicos que me lembro de possuir isso era os japas ninguem mais alem deles tinha isso em cores assim
21_Sokol1
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Post by 21_Sokol1 »

4.09 README

Warning: The current version 4.09m is not compatible with the previous versions of the sim when playing over the network (Online). Both the server and client must have the appropriate versions in order to connect.

Maps - final versions of
Bessarabia
Iasi
Odessa
M T O
M T O Light
Slovakia Summer
Slovakia Summer Light
Slovakia Winter
Slovakia Winter Light

New Planes
Avia B-534-IV (flyable)
CW-21 (AI only)
Fokker D.XXI - 5 versions (Only SARJA 3 Early and Late flyable)
Fiat G.55 Series I (early and late - AI only)
I-15bis (AI only)
I-16 Type 5 + Ski version (flyable)
I-16 Type 6 + Ski version (flyable)
Letov S-328 (AI only)
Re.2000 (AI only)
SM.79 (flyable)

Cockpits
MC.200 series 7 and series 7 FB flyable (new cockpit)
MC.200 series 3 (improved original cockpit)

Ground objects
MBV-2 and MBV-2 (flak version) trains have new models + all guns are functional

Other
Quick Mission Builder with new features
Updated new default skin pack
Parachutes are not AAA target anymore
Navigational lights turned off during flight by AI planes
Pylon/bomb racks weight fixed -> better climb and takeoff performance for planes armed with external ordnance

Corrections in Flight Models (by Maddox Games)
MC-200 increased airframe drag-> reduced speed
P-11c corrected rudder roll response. Previously left rudder was inducing right roll and vice versa.
Ta-152C wing area corrected from Fw 190D-9 values (~1.2m²) -> slightly improved turn performance
DB-603L critical altitude increased from 9200m to 10200m.

Changes in Graphics (by Maddox Games)
Increased buffer size for stationary objects (buildings etc.) to prevent freezes under some circumstances.
Colors of water corrected for Water=2,3,4 modes. Now when looking down it is no more black/dark blue.
Optimized Shaders for Nvidia 8X00 series video cards.
Added a new mode for increased visibility distance. Visibility increased from 36 km to 72km under "Clear" and
"Good" weather conditions.
Note: This mode is not optimized for performance: (freezes and low fps are possible on low-end systems).
This new feature is available only in "Perfect" game graphics mode.
Also, there is a possibility to have problems with clouds and their shadows at far distances, due to some engine limitations.
Modify your conf.ini string in the [Render_OpenGL] section to use this mode:
LandGeom=3 (new mode is ON)
LandGeom=2 (back to normal mode)
O bacana é que incluiram o mapa Slovakia no QMB, alem destas opções (entre outras):

4. New Target Option- Scramble
Player starts on the ground and has to take off. There are 3 scramble scenarios which scenario is flown is chosen randomly. For adding variety it is good to pick enemy from different flights.
5. New maps added
Slovakia summer & winter, Bessarabia, M T O and Kuban

6. New Option- Pos.
This option works only with Target None selected. It has the following 3 possibilities:
1. N- neutral setting, same as old Target None missions.
2. A- Advantage player, player start close behind the enemy.
3.
Loteria de Gunsight: :-P
- on Fokker D.XXI Series 3: "Both Goertz tube sight and Revi 3a were used in Finnish Series 3 Fokkers. About 40% of all planes had
Revi. Therefore a virtual pilot in game has a 40% chance to get Revi when default skin is selected. With user skins (BMP) the sight is Goertz by default but can be certain skins can be bind to Revi with
Customization.ini file in skin folder."

- on I-16 Type 6: "There is an about 10% chance that a virtual pilot in game will receive the early production OP-1 sight
instead of the advanced PAK-1."

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Post by 32_Mariocar »

SP!
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28_Condor
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Post by 28_Condor »

S!


Não tinha notado que Kuban tinha sido arrolado como mapa "novo" :)

Que será que modificaram nele? Texturas? :pensa:




SP!
[b]Eu confio no povo brasileiro. Voto facultativo já no Brasil![/b]
21_Sokol1
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Post by 21_Sokol1 »

Condor,

O Kubam é um dos novos mapas incluidos QMB e não como mapa novo no jogo.

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28_Condor
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Post by 28_Condor »

S!

Estas melhorias são bem-vindas:

- Parachutes are not AAA target anymore (isso ia contra a Convenção de Genebra :D )

- increased buffer size for stationary objects (buildings etc.) to prevent freezes under some circumstances. :ok , será que agora podemos sobrevoar Berlin ou leningrado sem sobressaltos?

Isto aqui deve me ajudar:

Colors of water corrected for Water=2,3,4 modes. Now when looking down it is no more black/dark blue.
Optimized Shaders for Nvidia 8X00 series video cards.

Naquele meu problema de mares cor de tinta preta :sad:


SP!
[b]Eu confio no povo brasileiro. Voto facultativo já no Brasil![/b]
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