O patch 4.09 e os MODS

Forgotten Battles, Ace Expansion Pack, Pacific Fighters, 1946 e Cliffs of Dover. Dúvidas, dicas, novidades e debates.
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28_Condor
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O patch 4.09 e os MODS

Post by 28_Condor »

S!

Parece haver muitas coisas que não são fáceis de resolver:

http://allaircraftarcade.com/forum/view ... hp?t=20942
Just so everyone knows.

There is a simple way to make the 409 official "work" with 1.1 and 1.2. One of the 1.2 Beta members figured it out but ....

BUT ....

It's not all that simple, yes the new buttons, but the buttons is only one small fraction of the items that need to be addressed.

For instance, in 1.2 Zuti's MDF (Moving DogFight) mod is included. Now question, how much of what Zuti wrote is 100% compatible with 409. Here is another, we have the Spit MKXIV which required modifications to the core classes specifically dealing with radiators. Same applies to the four new Mustangs in 1.2 which required some modification to core classes as well.

In 409 we know from the readme the AI changed, the GUI changed. This alone impacts Fireballs and Zutis mods. In 409 some of the aircraft were tweaked to perform at higher altitudes and this means other code was added that impacts what's been done by modders everywhere.

Basically, how much of what was added by modders for 1.2 is 100% compatible with the official 409?

Personally I don't know the full impact but I would wager that it's not as simple as drop in a new buttons file.


So for the time being hang on and allow people to verify things. Remember we are all trying to work in parallel.

For the moment, I'm personally making a dual installation 409 official and sticking with what we have coming in 1.2.

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SP!
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