UBOOT
Posted: 12 May 2016 16:24
Fórum do 1º Grupo de Aviação de Caça Virtual - Senta a Pua!
https://www.gavca.com/phpBB3/
http://www.subsim.com/2016/preview_uboot.phpAs part of the game design, we intentionally stopped short of simulating completely accurate combat though, mainly because we subtly compress distances on the battlefield to make the battles faster, more dynamic, and seamlessly integrated with the pace of what is happening on board.