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CloD - Team Fusion na PC Power Austrália

Posted: 19 Apr 2015 12:07
by 21_Sokol1
Em tempos que revistas de papel seguem o rumo dos Dinossauros.

http://www.pcpowerplay.com.au/feature/i ... ugh,402432

Luthier karma:
"One day our guys will have a breakthrough and we’ll look at the results and be blown away. Two-hours later we’ll get a message. ‘Well I know it looks great, but now x,y,z no longer work, so we fixed ‘x’ and the original now is back to square one!”
Sei lá, atribui-se mais "milagres" do TF do que eles realmente realizaram:

Sobre o LOD e o "efeito vagalume":
The second fix can only be regarded as a stroke of genius. Real war pilots often spotted distant fighters by the reflection of sunlight off canopy glass, and the mod introduced this effect. It’s only noticeable at the right angles and uses a very subtle, shimmering effect, but makes a huge difference to spotting enemies, not to mention the realism of the game.
Esse efeito - reflexão nos vidros - estava presente no jogo original, mas era bem sútil, o que fizeram foi amplia-lo (exageradamente IMO). E no 1999 Mig Alley (da Rowan) tinha isso. :P

Re: CloD - Team Fusion na PC Power Austrália

Posted: 19 Apr 2015 12:31
by 28_Condor
S!

Pena que o TF não pôde por as mãos no código do BoM...



SP!