Sokol1luthier
Greetings to all Bob COD owners and new USA customers!
Hi everyone!
The game was finally released in the US yesterday (on the 19th) and is currently a #1 top selling Simulation title on steam!
For those who don’t know me, my name is Ilya Shevchenko, and I’m the Lead Development Producer on the title. I’ve been working on the Il-2 Sturmovik series since the very beginning, taking an increasingly larger role with each project, becoming a co-lead on Pacific Fighters (2004) and 1946 (2006), and finally taking over most day-to-day activities on Cliffs of Dover some time ago.
We’re a small team that consists 24 core employees and a handful of veteran outsourcers. Quite a few of us have also been with the IL-2 series since the very beginning 10 years ago.
We love simulations, and we take pride in what we do.
Here are some things to keep in mind about our game:
1. We the developers are a part of 1C-Softclub, Russia’s largest software developer and publisher. We are backed by a dedicated production team, and most importantly, our top management has complete faith in the team and in the product line. That means that the team is growing, we are hiring, and we’re not going anywhere.
2. If you’ve played our previous games, you know that we always support our products way past the release. We work on patches and add-ons, add new content, add new features, and we never abandon our projects.
3. The game you are playing today has always been envisioned as the first in the series. We are already working on a sequel as we continue to support and improve Cliffs of Dover.
4. We do not at this time have anyone doing community relations, which means we spend less time than we’d like to interacting with you, or rather, providing answers to your questions. We are up on these boards every day reading what you have to say, and it does often drive our design decisions and priorities.
5. You can meet more members of the team in my earlier post here, which also contains a sort of a rough roadmap of what we’re currently working on:
http://forum.1cpublishing.eu/showthread.php?t=24240
So, thanks for purchasing the game, thanks for your support, and please rest assured we will continue to support and expand Cliffs of Dover and the Il-2 Sturmovik series!
Thank you!
Thank you!
Como "restoftheworld" esta atrelado ao USA:
Re: Thank you!
Parece que em meio as criticas, ele vão levar o CLoD para frente! 

- VF-1_BRAVO
- Posts: 209
- Joined: 23 Apr 2006 21:00
Re: Thank you!
pois e, jogando em uma configuração que varia entre o medium, higth e low a 1680 x 1050, eue stou obtendo FPS na casa dos 40..dogando normal..... espero que os proximos patchs possa otimizar ainda mais o jogo
Re: Thank you!
Mmmm, esta explicado a lambança do PF.becoming a co-lead on Pacific Fighters (2004)

Bravo,
FPS não é mais problema no CloD - como nos primeiros dias.
São outros 99 bugs...

Sokol1
Re: Thank you!
Acho importante o apoio da comunidade que gosta de sumuladores de grande qualidade com foi o IL2 Sturmovik e agora o Cliffs of Dover!
Sem esses caras da Russia, estaríamos nas mãos da Microsoft com o CFS3 ainda. Na época deste simulador, a Microsoft lançou apenas um path de correção e nada mais...
O RoF é outro que devemos dar grande crédito e apoio sempre.
Abraços,
Sem esses caras da Russia, estaríamos nas mãos da Microsoft com o CFS3 ainda. Na época deste simulador, a Microsoft lançou apenas um path de correção e nada mais...
O RoF é outro que devemos dar grande crédito e apoio sempre.
Abraços,
Komet
“Não erreis: Deus não se deixa escarnecer; porque tudo o que o homem semear, isso também ceifará”. Gálatas 6:7.
“Não erreis: Deus não se deixa escarnecer; porque tudo o que o homem semear, isso também ceifará”. Gálatas 6:7.
- VF-1_BRAVO
- Posts: 209
- Joined: 23 Apr 2006 21:00
Re: Thank you!
Sokol1, mas e isso que eu imagino..a correção desses bugs vao otimizar o jogo de forma consideravel.... grande parte da queda do FPS se deve a esses bugs.... voei algumas arenas online e verifiquei certos bugs...
uma coisa que eu sinto falta, e do HL ... o jogo bem que poderia ser visto pelo HL
abraços
uma coisa que eu sinto falta, e do HL ... o jogo bem que poderia ser visto pelo HL
abraços