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IL2 no estilo Warbirds

Posted: 16 Feb 2009 18:03
by 21_Sokol1
Sistema de captura de bases tipo Warbirds:

Cale as AKS e lance paraquedistas - se eles "sumirem no mato" o campo cai.

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Os circulos são alcance dos radares das bases, o circulo branco significa que o radar foi atacado.

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Sera que tem a Esfinge neste mapa?
WIP IL-2 FreeHost dogfight mod with WB FreeHost idease
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Project page: http://80.72.210.218/freehost/
At this page you can download clients modpack, register new pilot
and lookup IP for test arenas.
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To use our modpack you need english version of Il-2 v4.09b1m.

There is links to download our modpack for english Il-2:
IL-2 FreeHost EN (72 078 144 Bytes)
http://allaircraftarcade.com/forum/down ... 090210.exe

Or modpack for russian version of Il-2 v4.09b1m
IL-2 FreeHost RU (50 469 589 Bytes) :
http://allaircraftarcade.com/forum/down ... 090210.exe

First af all.
Big thanks to AAA comunity for mods!
In our IL-2 FreeHost modspack we used AIRCRAFT MOD-PACK v2.7, [MOD ACTIVATOR] PRIMARY MOD 5.2, MAPMOD vol_ItalyAfricaGreece, MOD 6dof and some fixes.
Specially respect for autors of this mods.

What is it, IL-2 FreeHost?
IL-2 FreeHost is the server with ideas of WarBirds FreeHost Arena (http://wbfree.net)

To understand what was done and what is making I am placing
there the briefing for IL-2 FreeHost arena:

1) the main goal of game is the total capture of enemy's territories;
2) the capture is dropping troops to the closed airfield. The capture considered to be
successful if 12 troops are landed to the ground. (At the time after landing they run
10-20 meters to the bushes and hide in the grass; after that they get the status of successful landing);
3) to close the field - kill all active objects on it. Ack, hangars and other buildings, staticks. During the test the 60% of damage is enough.
4) each demolished object on the field resurrects itself in 2000 sec;
5) after capturing the field it changes it's color and the list of available planes as well as the front line.
6) for the increase of air-fights the radars are inserted to the game. The radius of radar can be seen on the map. If the radar is demolished it turns white. The gamer can see only the planes that are seen by friendly-radars. If the plane is outside the radius of the radar or it is below 100 meters or higer 8000m it can't be seen by the radar.
7) the fleet of available planes changes during game time (RPS)
Cool at the time the game takes it's place between September 1939 and January 1946. Each month of the battle is 3 game days.
9) the passing of the sun is increased by 3 therefore the day from dusk till down takes about 4 hours (dependinf on the preferences of dusk and down). The sun changes in the evening - at the same time the morning and a new date come.
10) additional command available for the use inside the game are:
>field
shows the current status of fields
>tod
the standard command for Il-2 has been modified to show not only the time but date

Authors:
Mod of the server and client: barmal, TUS Samuel, Brix, Iliya
Test map: =WFB= Charger
RPS: -exec-
Translate: =WFB=FiBi

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About client and server sides of IL-2 FreeHost.

More then half year ago i decided to create a mod for dogfight of il-2.
The main ideas for this mod was - capturing of the airdroms, dynamic changes of planes lists, non-stop map with all objects respawn. And this all and many another small and big things now is done in IL-2 FreeHost v1.0b.

While working over the dogfight mod the server and client was changed. And changes on server and client is very different. Therefor using our client you can't create your own dogfight server with FreeHost rules. Actually changes in client so deep so you can't do anything in il-2 while IL-2 FreeHost is installed. Only play with server IL-2 FreeHost and play in quick missions - all another are not work in game while our mod presents in game folder.

Due to all that i said - IL-2 FreeHost is the online mod. Mod to play only on one server.
I desided that the server side of mod must be closed in two reasons.
1. There is must be one may be two-three FREE servers with many pilots and good gameplay versus hundreds small and empty servers. If we open our server mod the second situation will be, i think.
This idea may be change with time, but i think this is right if we want to see server filled by pilots.
2. CheckRuntime=2 is works and changed by our team, we won't open the server side realisation of it. At this time at least.

But there is an idea of cutted server mod with additional console commands for capture fields, objects, add or remove planes, move frontline and etc. But this mod will be very differ and simler then IL-2 FreeHost. And when this wil be made i cant say.

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Now that is all.
Open beta-test for Il-2 FreeHost is starting now.
Server will be online all time. It can change IP in nearest future,
but i think next two weeks it will work at current IP.
Sokol1

Posted: 16 Feb 2009 18:49
by SKAY
Show de bola!

Posted: 16 Feb 2009 19:53
by 28_Condor
S!

Deve ser bacana, mas eu usaria outro mapa, esse aí tem dimensões liliputianas... voce dá dois passos e vai da Sicilia para Tunisia como se fosse logo ali virando a esquina :-D





SP!

Posted: 16 Feb 2009 20:28
by hawkice
Maneiro :shock: quando vamos jogar isto?

S! Salute !

Posted: 16 Feb 2009 21:48
by 33_Costa
lili quem?

Posted: 16 Feb 2009 22:01
by 21_Sokol1
Deve ser bacana, mas eu usaria outro mapa, esse aí tem dimensões liliputianas... voce dá dois passos e vai da Sicilia para Tunisia como se fosse logo ali virando a esquina
Condor,

Mas é isso que o povo quer, mapas minímos, ligar motor com I e etc.

Veja se acha alguem que fez (Offline mesmo) uma campanha no mapa de Cingapura....

Sokol1.

Posted: 16 Feb 2009 22:35
by 28_Condor
S!

O sistema é legal, mas esse tipo de voo não :P

No AAA tem belissimo mapa do Mediterraneo 1:1 :-P





SP!

Posted: 16 Feb 2009 23:33
by 36_Killer-Ants
33_Costa wrote:lili quem?
Lili 'Puta' e Ana :lol: :lol: :lol:

Posted: 17 Feb 2009 05:29
by EliotXII
parece com o aces high 2
seria bem legal o IL-2 assim

so combater sem fim nao tem graca

mais seria bem enteressante tomar as bases e tal, ai proteger ela poder usar canhoes anti-aereos tb seria bem legal

Posted: 17 Feb 2009 13:54
by 13_Diniz
33_Costa wrote:lili quem?
Costinha meu xará!! Isso não é do seu tempo!! É coisa de Tio velho! :lol: :lol: rsrsrsrs...

Liliput era a terrra dos pequeninos na estória de Guliver ;)

Posted: 17 Feb 2009 14:10
by 28_Condor
13_Diniz wrote:
33_Costa wrote:lili quem?
Costinha meu xará!! Isso não é do seu tempo!! É coisa de Tio velho! :lol: :lol: rsrsrsrs...

Liliput era a terrra dos pequeninos na estória de Guliver ;)
Pois é, essa gurizada não lê, dá nisso :-P



SP!

Posted: 17 Feb 2009 14:13
by 28_Condor
S!

Olha aí como me sinto naquele mapa:

Image



:lol: :lol: :lol:



SP!

Posted: 17 Feb 2009 14:16
by 13_Diniz
:lol: :lol: :lol:

Posted: 25 Feb 2009 09:10
by EliotXII

Posted: 25 Feb 2009 11:13
by WTFAB
Vai ser muito legal retornar às antigas e´pocas de WB usando o IL.
Alguém aqui já testou ?