Does the game have single player elements?
The first sections of the game will be played just like a single player title as you develop your character through an involving storyline, as you prepare for even greater adventures beyond. The whole game will always be played on online game servers.
So what is "Real Combat"?
This is our revolutionary multi point melee system. This unique aspect of this system is that you swing your weapon where you direct it. This system will let the players direct, and combine, the swings of their weapon to create fancy, brutal and effective slashes and thrusts, or combine them in combos or special attacks that do additional damage. You should really “feel” the power of your character when you fight, feel the power of each and every blow.
"Real Combat" is easy to learn, and allows for a very different experience to both the slow studious nature of RPG combat and the ‘twitch’ nature of a first person shooter. When you pick it up the first time you might not even notice it as you happily slash and thrust away. With experience you might see certain attacks swinging better together. As you learn to string it into combos you become a dancing machine of brutal death. The same multipoint system is true for ranged combat and spell casting. In both cases the Real Combat engine allows you to string hits or spells together to form new fantastic effects.
The Real Combat will also work with mounted combat.
What about Siege Combat?
As a player you can cooperate with other players in building cities, with walls, towers and keeps, protecting softer targets like houses, inns and merchants. In the same regions you will have the forces of evil like the Picts not only building their own city, like a real-life Real Time Strategy AI, but with the ability to mount sieges against your city. With ample warning you must return home to protect the walls of your city against enemy catapults and hordes of monsters swarming through the breaches.
Yes, the only true way to combat this oncoming evil is to gang up with your friends and take the battle to their walls. Lay siege to their towers, blow them up and see the vermin scream for mercy when your catapults sing their merry song of death and destruction. Naturally, mercy is unheard of in the Hyborian time. A swift death would be the extent of friendliness offered by (or to) your foes. Massive battles hide almost any form of cruelty or chivalry.
What type of gameplay features can we expect to see?
Everything from enthralling quests (you won’t be sent to kill the local rat population in Age of Conan, we promise!) through exploring dungeons all the way up to large-scale multiplayer battles and siege situations!
The beginning of the game will be played alone as you begin your journey through the world of King Conan, then once you have earned your power and ability to survive, the world opens up again to a whole new range of exciting adventures that can be experienced alone or as part of a huge online community!
Dezembro se não me engano. Mas antes vai ter o Open Beta.
Joguinho violento, tem decaptação e sangue para todo o lado.
No modo single-player quando você começa um char masculino você é um escravo de um navio barbaro, quando você começa como um char feminimo você é a "diversão" dos carrascos do navio
Ai não falei. (clica na imagem que ela aumenta <font color="red"><i>só</i></font>)
'Age of Conan' is scheduled for a Windows release in Q4 2006. The game earned the Gamespot award as "Best MMO" of E3 2005, as well as being runner-up as the "Most Innovative Game of Show". It recently earned the MMORPG.com award as their "Most anticipated MMO of 2006", and was listed as one of the top ten games for 2006 in PC Gamer US, as well as being among the most anticipated games of 2006 in numerous other publications.