update 01/09/09

Rise of Flight, SFX, Flight Simulator Series, Lock On, Strike Fighters, EAW, Warbirds & Cia.
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32_Mariocar
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update 01/09/09

Post by 32_Mariocar »

Change list update 1.005 – 1.006

1. AI PLANE:
• Suicidal behavior of AI plane when receiving leadership after death of its flight leader (waypoint-following mode) has been fixed.
• AI of Pfalz D.IIIa has been fixed for takeoff and landing with different wind directions (5m/s).
• AI Planes now drop all bombs when attacking ground point.

2. MAIN:

• Master-Server selection process has been fixed (now when one of MS is down the game should successfully connect to other MS which are listed in Startup.cfg).
• Huge performance slowdown when massive MG firing has been fixed.
• TrackIR stuttering when Use Force Feedback checkbox is on has been fixed.

3. MULTIPLAYER:

• MaxClients option has been fixed (limitation for number of users on game server: pilots + spectators, over-limit clients will be disconnected after mission loading).
• Removed «caching» of external IP and Ports numbers – now there should be no «Downloading error» occurred when game-server is hosted several times with same name but with different external IP or Ports.
• Ban logic has been corrected.
• Cockpit clocks and daytime changing for clients has been fixed.
• A game crash when killed pilot is removed has been fixed.
• Chat message like “0101010101” now should be transferred correctly.
• Planes settings are not saved if you have not switched to planes list – fixed.
• Default missions should not be downloaded from game server now (only .list files may appear now in data\multiplayer\cooperative).

4. PLANE:
• Autoengage of AutoLevel when start in the air has been fixed.
• Takeoff with cold engine now will cause damage approximately in 1 of 3 cases (except planes with rotative engine).
• MG misfire sequence now should be random from mission to mission.
• Nieuport 17.C1, Fokker D.VII – air frame durability against MG fire has been fixed.

5. CAREER:
• Only one mission per day is possible now.

6. SETTINGS.EXE:
• Now it should work correctly with any windows desktop DPI.

7. VIEW:
• FOV saving when editing cockpit views has been fixed.
• Removed auto-centering of cockpit view when TrackIR is inactive.
• Miss of correlation between mouse wheel cockpit zoom and keyboard keys cockpit zoom has been fixed.
• Snap-view saving precision has been increased.
• Cockpit (Head) zoom control from joystick axis has been fixed.
• All planes default (zero) view positions were corrected.

8. INPUT:
• Problem which caused malfunction of autolevel after you had customized this command in Settings.exe was fixed (NOTE: custom input profiles made before 1.006 now are obsolete – please remove them).
• Force Feedback profile works ok now for "SideWinder" joysticks without "Microsoft" prefix in their name.

9. GUI:

• Ban list was joined with planes list in multiplayer pre-mission.
• Icons logic has been modified.
• Login screen - input limitation for password and login has been removed.
• Server name limitations were removed.
• Localized skin names were added.
• Localized names of folders in Single Mission List were added.
• The server where you have been banned in now marked in Server List by grey; also ban remaining time now is displayed in Server List.
• New images of mission loading dialog added.
• Ban list has been fixed – percents calculation, availability of voting, scrollbar.
• Simple gauges – temperature arrow random drop down bug has been fixed.
• Inability to change mission rotation queue when filled mission rotation list is loaded from master has been fixed.
• FPS drop when icons are on has been fixed.
• FPS drop when simple gauges are on has been fixed.
• Map reset when there is no player icon has been fixed.
• Simple gauges wind direction indication has been fixed.
• Player icon now removes when player has finished mission or died.
• Max RPM indicator (red sector) has been fixed (when cold engine warming up – it should moves).
• Gauges now should be displayed on mission start if they were enabled in mission options.
• Gauges, Map and Icons now do not overlap training mission scenes.
• Several known mistypes in descriptions were fixed.
• Map – several known bugs were fixed (Villers Bretonneux, Gengoult, Clairmarais, Bertangles, Cachy, Moreul).

10. 3D:

• Fokker D.VII, Albatros D.Va, Pfalz D.IIIa – MG belt animation has been fixed.
• Gun sight position is fixed for all planes, now it’s tuned to 150m cross point.
• Engine decompression handle was added to all German plane’s cockpit.
• Graphics bugs at LOW graphics settings were fixed.
• Nieuport 28.C1 External 3D central struts disappearing at far distance has been fixed.
• Nieuport 17.C1, Nieuport 28.C1 – gun sight was added to cockpit.
• Albatros D.Va Tail skid now correctly updrawned from floor.
• Pfalz D.IIIa All known bugs in 3D model were fixed.
SP!
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36_Killer-Ants
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Post by 36_Killer-Ants »

S!

Lembrando que o Download e install e' automa'tico, basta abrir o cliente do ROF.

:drink:
K-A
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28_Condor
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Post by 28_Condor »

S!


Não ia ter uns bombers (di gratis) ?

Será que adianta esperar que liberem os outro planes di gratis também? Achei esse esquema de comprar planes separadamente muito estranho, para não dizer muquirana e mercadologicamente arriscado, lembrando que o pessoal estava acostumado ao IL2 dar seus planes de graça...




SP!
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21_Sokol1
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Post by 21_Sokol1 »

Pois é, o pessoal esta "mal acostumado" com os free uptades do IL-2.

Inclusive para o SoW:BoB o Oleg ja avisou que acabou a mamata, os uptdades serão pagos.

Isso é uma tentencia atualmente, lançam o jogo basico para levantar dinheiro e continuam o desenvolvimento, vendendo os ad-ons.

O Arma2 já anunciou uma expansão paga.

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28_Condor
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Post by 28_Condor »

S!


Pode ser, mas para quem monta missões on-line fica meio dificil: como monta o planeset? Leva em consideração apenas os planes nativos? Se você colocar os outros com que criterio: historico ou de popularidade de downloads?

Se fosse assim com o IL2 só conseguiria fazer missões com Spit IX vs G2/G10 ou conegeneres mais populares :roll:

Adeus História! :-(



SP!
[b]Eu confio no povo brasileiro. Voto facultativo já no Brasil![/b]
21_Sokol1
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Post by 21_Sokol1 »

Condor,

É que voce esta pensando em jogos que repliquem o modelo do IL-2, com 300 aviões/frankplanes, uns bem feitos outros nem tanto. Ex. o cockpit do Bf original do IL-2 é uma "mercadoria".

A serie SoW pelo padrão de qualidade que promete, nem daqui a 10 anos tera metade dos aviões do IL-2 - que no inicio tinha uma 6 duzia.

Veja o caso do Black Shark, a previsão é lançar uma aeronave (payware?) por ano, mas pelas fotos divulgadas do A-10 com qualidade nota 10.

O negocio é continuar a usar o FMB no IL-2 mesmo.

Sokol1
Matos

Post by Matos »

S!

Fiquei um tempo sem abrir o RoF depois dessa última atualização e ele está atualizando agora denovo.
Minha dúvida é se é possível eu salvar esse arquivos de atualização em algum canto caso eu precise formatar o hd em algum instante. Digo isso porque pra cada atualização é uma cacetada de coisa que vem, e se for preciso baixar tudo denovo vai ser osso :roll:


Valeu

Matos
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