VKB MCG - Modern Combat Grip

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21_Sokol1
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VKB MCG - Modern Combat Grip

Post by 21_Sokol1 »

Modern Combat Grip
[rrohde]Introducing the VKB-Sim ‘Modern Combat Grip’ (MCG)

(Shenzhen, PRC / Norman, Oklahoma USA / Utrecht, The Netherlands) - March 16, 2017

VKB-Sim ‘Modern Combat Grip’ (MCG)

VKB is proud to announce the production launch of the VKB-Sim ‘Modern Combat Grip’ (MCG).

This controller was developed by AVIAAVTOMATIKA in Russia for Sukhoi’s modernized ‘Flanker’ series of fighter jets, as well as their 5th generation prototypes. VKB engineers adapted the ergonomics of the real ‘Flanker’ grip for the use in flight simulations with only minimal design changes.

The VKB-Sim Modern Combat Grip (MCG) is compatible with the following controllers:

- VKB-Sim Black/Fat Mamba Mk.II/Mk.III
- VKB-Sim Vintage Mamba
- VKB-Sim Gladiator Pro Mk.I/Mk.II
- VKB-Sim Gunfighter
- Thrustmaster® Cougar™ * **
- Thrustmaster® Warthog™ * **

* To ensure compatibility with the Thrustmaster® controller base, the MCG’s axes controls (ministicks/brake axis) will function as hat switch/buttons only
** Via adapter, sold separately

Image

MCG Grip Characteristics:

- Made from ABS plastic (injection molding)
- “OMRON" Buttons
- Contactless Ministicks (analog or digital) for Slew Control w/ integrated Push Button
- Trigger #1: Dual Stage Trigger
- Trigger #2: Metal Trigger
- Metal Wheel Brake Lever with Contactless MaRS Sensor
- Adjustable Palm Rest
- Quick Release Fastening
- External Twist Adapter (currently under development)

Image

VKB-Sim ‘Modern Combat Grip’ (MCG) Production Status:

- The development phase has been completed
- The production run of the injection molds is slated for April 2017
- We’re aiming to start shipping towards the end of May, beginning of June, 2017

Price:

MSRP $99 (plus shipping and tax (where applicable))



For more information, please contact:
[email protected]
http://www.VKBcontrollers.com

Or
[email protected]
http://www.FlightSimControls.com
Os "kosmosima" pilots vão delirar com o contacless thumbstick como o TDC (do Sukhoy).:)

BTW - Eu desconfio que o uso deste "palm rest" ajustável - estilo F-35 e não do parafuso sem fim estilo Su's - foi devido minha sugestão. :P

Um grip mais flexível e universal com o "brake lever, TDC com eixos", dois gatilhos", mais botões de apertar do que "canto de HAT" do que o DeJàVu F-16'ish design usado pelos joysticks "high end" nas útimas duas decadas.

Mas a VKB pisou na bola em não incluir um "pinky" button - faz falta para usar como modificador para outros botões. Imagino que omitiram devido a regulagem de altura do apoio da mão, iria ter gente reclamando que ficou dificil usar o "pinky com mão pequenas. |(
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40_Griffon
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Re: VKB MCG

Post by 40_Griffon »

EU QUERO!


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Re: VKB MCG - Modern Combat Grip

Post by airwolf »

Me deu um nó. Esse grip aí não é o grip da Virpil? É alguma parceria?
What remorseless emperor commands me
I no longer govern my soul
I am completely immersed in darkness
As I turn my body away from the sun

White whale!! Holy grail!!
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Re: VKB MCG - Modern Combat Grip

Post by 21_Sokol1 »

Não, o MCG é da VKB, é que assim como o MongoosT da VirPil é baseado no grip do Sukhoi PAK T-50, por isso a semelhança - igual ao grip do CH F-16 ser parecido com o do Cougar/Warthog, ambos são F-16'ish.

Esse MCG pode ser lido como "MongoosT Counter, Grip". :P

Porque com o MCG a 99$ fica dificil o T-50 a ~160$.
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Re: VKB MCG - Modern Combat Grip

Post by 21_Sokol1 »

Ainda não anunciado mas a VKB devera fazer uma versão "canhota" deste grip.

- Atenderá os "kosmosima" virpilovs para uso nos seus HOSAS.

- Atenderá os canhotos que voam em outros flight games, hoje limitados ao T.1600M, Saitek Cyborg e CH Flightstick - estes dois últimos com o acelerador no "lado errado".

Agora a VKB esta malandramente esperando a VirPil confirmar o design do seu throttle para então dar o "check mate". :P

Havera a opção de comprar só a base do Gladiator PRO por ~180$ e assim instalar nela o MCG (ou grip Wartog@ com o adaptador).

Sugeri um Gladiator "vanilla" MCG - o Gladiator básico com o grip MCG, uma solução de preço mais "mid end" para os kosmosima, mas não "pensaram nisto" para este ano. :P
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Re: VKB MCG - Modern Combat Grip

Post by 21_Sokol1 »

Mas a VKB pisou na bola em não incluir um "pinky" button - faz falta para usar como modificador para outros botões. Imagino que omitiram devido a regulagem de altura do apoio da mão, iria ter gente reclamando que ficou dificil usar o "pinky com mão pequenas. |(
Eu e outros "buzinamos" no ouvido da VKB sobre a falta de "pinky", e: :)
Quick update on the VKB-Sim 'Modern Combat Grip' (MCG) we announced yesterday:
VKB has been looking at feedback on the various discussion forums regarding the lack of a pinky switch on the MCG.
Because of your feedback, the MCG will now receive that much desired extra button.
However, due to the design of the MCG's grip handle, it might have to move up and to the side, but you will get that extra button on the grip!
Also, the 2-way switch on the right side of the MCG's head (meant for your index finger) will be resigned as 4-way switch!
O "4 way" switch no indicador é outra "inspiração" do grip F-35. Assim, o MCP usa o "melhor de dois mundos". :P

Se bem que isso ai foi postado no Reddit - e lá boataria come solta. :P
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Re: VKB MCG - Modern Combat Grip

Post by 21_Sokol1 »

21_Sokol1 wrote:Ainda não anunciado mas a VKB devera fazer uma versão "canhota" deste grip.
Iiiiii, fica o dito pelo não dito. Mudaram de idéia, a versão canhota de grip será exclusiva para as esquisitices dos "kosmosima".

Os virpilov de avião canhotos continuarão orfãos porque:
We are working on the left handle, but the handle ergonomics are sharpened for use in the cosmos.
RUS under the left arm (mirror MCG) is not planned.
Because to it then it is necessary to do and mirror ORE under the right hand.
And we have an ore under the left hand can not be born.
Se fizerem um grip MCG canhoto, vão pedir um throttle canhoto, e a VKB não quer saber disso - não tem throtle pronto nem para a mão esquerda. :P
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Re: VKB MCG - Modern Combat Grip

Post by 21_Sokol1 »

Os $99.00 do 'teaser' não são exatamente '99.00' - pricipalmente para Wartog@ bases. :P
1 - Modern Combat Grip – MCG (as already announced) – $99
Features 22 programmable buttons

2 - Modern Combat Grip – MCG TM Edition (new!) – $130
Directly compatible with TM Warthog ™ and TM Cougar ™ bases
Features 23 programmable buttons

3 - Modern Combat Grip – MCG Pro (new!) – $140
Analog brake design
Folding trigger with contactless MaRS sensors
Different hat designs included with different shapes to be customized by the user
Features 27 programmable buttons
Os Warthog'ianos vão dizer que estão cobrando $40.00 pelo tal "analog brake", não querem mais e vão comprar da VirPil. :lol:
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Re: VKB MCG - Modern Combat Grip

Post by 21_Sokol1 »

Re-design
rrohde;3123766 wrote:Introducing the VKB-Sim ‘Modern Combat Grip’ (MCG) Range of Flight Control Grips

(Shenzhen, PRC / Norman, Oklahoma USA / Utrecht, The Netherlands) - April 28, 2017

VKB-Sim ‘Modern Combat Grip’ (MCG) Range of Grips
After VKB’s initial announcement of the MCG Grip back in March of 2017, VKB HQ has gathered a lot of useful feedback from the simulation community across the web. This feedback changed the course of the MCG development and VKB has decided to expand the Modern Combat Grip range to include a total of three variants.

‘Modern Combat Grip’ Design

Image

The real grip was developed by AVIAAVTOMATIKA in Russia for Sukhoi’s modernized Flanker series of fighter jets, as well as their 5th generation prototypes. VKB engineers adapted the ergonomics of the real Flanker grip for the use in flight simulations with only minimal design changes.

All MCG variants share the following design features:
- Made with OMRON and ALPS buttons and switches
- Grip made from ABS plastic (injection molding)
- Contactless ministicks (analog* or digital modes) for Slew Control w/ integrated Push Button
- Trigger 1: Dual-stage trigger
- Trigger 2: Metal trigger (foldable)
- Metal analog* wheel brake lever with contactless MaRS sensor
- Adjustable palm rest
- Quick release fastening
- Optional external twist adapter** (currently under development)

* Except for MCG-TM; Thrustmaster(R) bases only function in digital mode
** Except for MCG-TM; optional twist adapter not compatible with Thrustmaster(R) bases


Specific ‘Modern Combat Grip’ features:

Image

MCG:
- 14 Programmable Buttons
- 5 Analog Axes
- MSRP $99 (plus shipping)

-MCG-TM
- 23 Programmable Buttons
- Compatible with Thrustmaster(R) Warthog(tm) and Cougar(tm) bases; no adapter needed
- NOTE: To ensure compatibility with the Thrustmaster(R) controller base, the MCG’s axes controls (ministicks/brake axis) will function as digital hat switch/buttons only
- MSRP TBD*

MCG-Pro
- 24 Programmable Buttons
- 6 Analog Axes
- Trigger 2: Metal Folding Trigger with two position sensors (flipped up or down)
- Swappable thumb button (push button or 4-way switch with push)
- MSRP TBD*

*To Be Determined

‘Modern Combat Grip’ Production Status:

- Currently in the mock-up production phase for final ergonomics validation and testing
- Order availability, shipping date, as well as final MSRP for MCG-TM and MCG-Pro to be determined and announced at a later date – stay tuned!

For more information, please contact:
http://www.VKBcontrollers.com
http://www.flightsimcontrols.com
http://www.VKB-Sim.pro
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Re: VKB MCG - Modern Combat Grip

Post by 21_Sokol1 »

Re-design
3123766]Introducing the VKB-Sim ‘Modern Combat Grip’ (MCG) Range of Flight Control Grips

(Shenzhen, PRC / Norman, Oklahoma USA / Utrecht, The Netherlands) - April 28, 2017

VKB-Sim ‘Modern Combat Grip’ (MCG) Range of Grips
After VKB’s initial announcement of the MCG Grip back in March of 2017, VKB HQ has gathered a lot of useful feedback from the simulation community across the web. This feedback changed the course of the MCG development and VKB has decided to expand the Modern Combat Grip range to include a total of three variants.

‘Modern Combat Grip’ Design

Image

The real grip was developed by AVIAAVTOMATIKA in Russia for Sukhoi’s modernized Flanker series of fighter jets, as well as their 5th generation prototypes. VKB engineers adapted the ergonomics of the real Flanker grip for the use in flight simulations with only minimal design changes.

All MCG variants share the following design features:
- Made with OMRON and ALPS buttons and switches
- Grip made from ABS plastic (injection molding)
- Contactless ministicks (analog* or digital modes) for Slew Control w/ integrated Push Button
- Trigger 1: Dual-stage trigger
- Trigger 2: Metal trigger (foldable)
- Metal analog* wheel brake lever with contactless MaRS sensor
- Adjustable palm rest
- Quick release fastening
- Optional external twist adapter** (currently under development)

* Except for MCG-TM; Thrustmaster(R) bases only function in digital mode
** Except for MCG-TM; optional twist adapter not compatible with Thrustmaster(R) bases


Specific ‘Modern Combat Grip’ features:

Image

MCG:
- 14 Programmable Buttons
- 5 Analog Axes
- MSRP $99 (plus shipping)

-MCG-TM
- 23 Programmable Buttons
- Compatible with Thrustmaster(R) Warthog(tm) and Cougar(tm) bases; no adapter needed
- NOTE: To ensure compatibility with the Thrustmaster(R) controller base, the MCG’s axes controls (ministicks/brake axis) will function as digital hat switch/buttons only
- MSRP TBD*

MCG-Pro
- 24 Programmable Buttons
- 6 Analog Axes
- Trigger 2: Metal Folding Trigger with two position sensors (flipped up or down)
- Swappable thumb button (push button or 4-way switch with push)
- MSRP TBD*

*To Be Determined

‘Modern Combat Grip’ Production Status:

- Currently in the mock-up production phase for final ergonomics validation and testing
- Order availability, shipping date, as well as final MSRP for MCG-TM and MCG-Pro to be determined and announced at a later date – stay tuned!

For more information, please contact:
http://www.VKBcontrollers.com
http://www.flightsimcontrols.com
http://www.VKB-Sim.pro

Por fim a VKB desconfiou e fez a versão MCG-TM (TmW) PnP na base do Warthog@ - alguns morons já conseguiram destruir alguma coisa dentro do grip do Warthog@ instalando o adaptador da VKB (para Gladiator PRO).
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Re: VKB MCG - Modern Combat Grip

Post by 21_Sokol1 »

=rrohde;3133191(Shenzhen, PRC / Norman, Oklahoma, USA / Utrecht, The Netherlands) – May 8, 2017

Modern Combat Grips

In the last Modern Combat Grip announcement, VKB highlighted the three different variants of the MCG currently in development:

- The baseline MCG (14 programmable buttons, 5 analog axes)
- The MCG TM (23 programmable buttons, compatible with Thrustmaster® Warthog™ and Cougar™ bases)
- The MCG Pro (24 programmable buttons, 6 analog axes)

The VKB-Sim MCG Pro

As a reminder, here are the MCG Pro specific highlights:

- Right-hand grip design
- 24 programmable buttons; 6 analog axes
- Compatible with VKB-Sim Gladiator Pro Mk.II, and Gunfighter controllers
- Metal Folding Trigger - Button + Contactless Sensor (axis); programmable
- User-swappable thumb button on grip (either simple push button, or 4-way switch with push); programmable

MCG Pro Production Status:

Initial Mockup Ready for Testing

Here are a few impressions of the MCG Pro mockup attached to the VKB Gladiator Pro Mk.II base, as well as the VKB Gunfighter (with and without extension):

MCG Pro/Gladiator Pro Mk.II Base:

Image

Image

Image

Image


MCG Pro/Gunfighter Base:

Image

Image

Image


MCG Pro/Gunfighter Pro:

Image

Image

Image

Image


The next step in the MCG Pro Production:

Based on this initial MCG mockup, VKB HQ will make a few changes to the following items based on their evaluation and testing:

- Folding trigger shape
- Microstick shape
- Brake lever shape
- Minor adjustments to grip shape

Once these changes have been finalized, VKB HQ will make a final version of the mockup, and, if everything checks out, launches the tooling process to get production underway.

About MCG Compatibility:

VKB HQ is planning a special edition of the MCG - the ‘MCG MG’ with a 5-pin connector. This version will allow backwards compatibility with older generation VKB-Sim controllers, such as:

- Black/Fat Mamba Mk.II / Mk.III
- Vintage Mamba
- Gladiator Pro Mk.I
- KingCobra Mk.IV

Besides having a 5-pin connector, the MCG MG is no different than its 3-pin counterparts:
MCG MG (14 programmable buttons, 5 analog axes) and MCG MG Pro (24 programmable buttons, 6 analog axes).

This solution is still up for discussion at VKB HQ, as there’s another option: instead of offering the MCG MG variant with 5-pin connector built in, an adapter could be made available instead.
Such adapter would allow the 3-pin MCG to be adapted to the aforementioned older controllers. However, an adapter would add around 20mm to the overall height of the MCG grip – which might not be the most desired outcome.

Please share your thoughts on what you would prefer in this dedicated VKB Forum Thread http://forum.vkb-sim.pro/viewtopic.php?f=28&t=2633.

For more information, please contact:
http://www.VKBcontrollers.com
http://www.flightsimcontrols.com
http://www.VKB-Sim.pro
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Re: VKB MCG - Modern Combat Grip

Post by 21_Sokol1 »

MCG ergonometria:

Image
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Re: VKB MCG - Modern Combat Grip

Post by 21_Sokol1 »

Ainda protótipos.

ImageImage

http://forum.vkb-sim.pro/download/file. ... &mode=view

Parece bem versátil e funcional.

BTW - O T-50 é oficialmente Sukhoi 57.
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Re: VKB MCG - Modern Combat Grip

Post by 40_Griffon »

Carcas, mas como estes gringos choram demais! Nunca reclamaram das escritas no Cougar, agora estão lá no fórum esperneando para tirarem as legendas dos botões/funções. Eu achei muito legal, se até Outubro estivesse disponível, ia pedir para um amigo meu que está indo para a terra do Uncle Trump trazer um pra mim. :P
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Re: VKB MCG - Modern Combat Grip

Post by 21_Sokol1 »

E os Russos estão chorando porque querem em Cirilicos. :P
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