IL-2 Sturmovik: Great Battles = Desenvolvimento

Forgotten Battles, Ace Expansion Pack, Pacific Fighters, 1946 e Cliffs of Dover. Dúvidas, dicas, novidades e debates.
21_Sokol1
Veterano
Veterano
Posts: 15493
Joined: 01 Aug 2003 21:00
Location: Uberaba-MG

Re: BoS = IL-2 Sturmovik-Battle of Stalingrad - Desenvolvime

Post by 21_Sokol1 »

Legal o video'promo do Pauk

https://www.youtube.com/watch?v=D64_XOhP07g[/video]

Se tirassem estas "caudas de cometas" dos aviões atingidos ficaria bem melhor.
21_Sokol1
Veterano
Veterano
Posts: 15493
Joined: 01 Aug 2003 21:00
Location: Uberaba-MG

Re: BoS = IL-2 Sturmovik-Battle of Stalingrad - Desenvolvime

Post by 21_Sokol1 »

Saiu o update 2.006.

Condor tu já pode testar o Ju-52 - em DirectX 11. :lol:

https://forum.il2sturmovik.com/topic/12 ... /?p=421332

EDIT - Bom, tinha meses que não olhava estas "caudas de cometa", :P
mas hoje fiz uma QM de '5' minutos e visualmente não notei nada assim diferente com o DX11... :?:
21_Sokol1
Veterano
Veterano
Posts: 15493
Joined: 01 Aug 2003 21:00
Location: Uberaba-MG

Re: BoS = IL-2 Sturmovik-Battle of Stalingrad - Desenvolvime

Post by 21_Sokol1 »

:P

Mais do "Só a ATI faz por você".

Image
User avatar
40_Griffon
Ala
Ala
Posts: 1667
Joined: 17 Dec 2005 21:00
Location: Santos/SP

Re: BoS = IL-2 Sturmovik-Battle of Stalingrad - Desenvolvime

Post by 40_Griffon »

A única coisa que notei foi que realmente o FPS estabilizou em áreas do mapa com muitas construções, antes sobrevoando estas partes com o combate em terra e ar rolando, meu FPS não se mantinha em 60, agora não cai mais. Fora isso, não notei nada de extraordinário.
21_Sokol1
Veterano
Veterano
Posts: 15493
Joined: 01 Aug 2003 21:00
Location: Uberaba-MG

Re: BoS = IL-2 Sturmovik-Battle of Stalingrad - Desenvolvime

Post by 21_Sokol1 »

Ai Condor, nem precisa do Saitek Throttle Quadrant de 3 alavancas para o Ju-52:

Controles de freio "dumbed down" para agradar "Joe Brakes" - assim para os 3 motores basta o throttle do "FOBO":
Pressing the left wheel brake key (or axis on rudder pedals) will throttle down engine 1.
Pressing the right wheel brake key (or axis on rudder pedals) will throttle down engine 3.

So, in that sense, you can brake and steer the plane on the ground much like any other German plane.
21_Sokol1
Veterano
Veterano
Posts: 15493
Joined: 01 Aug 2003 21:00
Location: Uberaba-MG

Re: BoS = IL-2 Sturmovik-Battle of Stalingrad - Desenvolvime

Post by 21_Sokol1 »

Os vídeos do Monostripe Zebra (ex Dr.Zebra) são engraçados, mas quando mais vejo, mais acho o BoS uma... :P

https://www.youtube.com/watch?v=2VD5kRCbHvQ[/video]

Esse Ju 52 ai esta mais acrobático que meu aeromodelo de Depron de 350 gramas. :rofl:
21_Sokol1
Veterano
Veterano
Posts: 15493
Joined: 01 Aug 2003 21:00
Location: Uberaba-MG

Re: BoS = IL-2 Sturmovik-Battle of Stalingrad - Desenvolvime

Post by 21_Sokol1 »

DD CLXII

Como criar campanhas "scriptadas".

https://forum.il2sturmovik.com/topic/16 ... ntry424321
User avatar
28_Condor
Veterano
Veterano
Posts: 11406
Joined: 23 Dec 2003 21:00
Location: São Paulo/SP

Re: BoS = IL-2 Sturmovik-Battle of Stalingrad - Desenvolvime

Post by 28_Condor »

21_Sokol1 wrote:
Esse Ju 52 ai esta mais acrobático que meu aeromodelo de Depron de 350 gramas. :rofl:
Essa é aquela pulga que não sai da orelha: com um engine talhado originalmente apenas para planes da WWI essas esquisitices não seriam derivadas dessas limitações originais? :?:



SP!
[b]Eu confio no povo brasileiro. Voto facultativo já no Brasil![/b]
21_Sokol1
Veterano
Veterano
Posts: 15493
Joined: 01 Aug 2003 21:00
Location: Uberaba-MG

Re: BoS = IL-2 Sturmovik-Battle of Stalingrad - Desenvolvime

Post by 21_Sokol1 »

JAGER_Batz

Re: BoS = IL-2 Sturmovik-Battle of Stalingrad - Desenvolvime

Post by JAGER_Batz »

28_Condor wrote:
21_Sokol1 wrote:
Esse Ju 52 ai esta mais acrobático que meu aeromodelo de Depron de 350 gramas. :rofl:
Essa é aquela pulga que não sai da orelha: com um engine talhado originalmente apenas para planes da WWI essas esquisitices não seriam derivadas dessas limitações originais? :?:



SP!
Concordo plenamente, creio que essa adaptação da engine do ROF para aviões da WWII provoucou essas esquisitices na FM, e se fosse facil de arrumar, ja o teriam feito, nem todos gostam dessa FM maluca.
21_Sokol1
Veterano
Veterano
Posts: 15493
Joined: 01 Aug 2003 21:00
Location: Uberaba-MG

Re: BoS = IL-2 Sturmovik-Battle of Stalingrad - Desenvolvime

Post by 21_Sokol1 »

DD CXL

Fw 190 A-2 FM re-re-re-revision. :P

https://forum.il2sturmovik.com/topic/16 ... ntry434343
21_Sokol1
Veterano
Veterano
Posts: 15493
Joined: 01 Aug 2003 21:00
Location: Uberaba-MG

Re: BoS = IL-2 Sturmovik-Battle of Stalingrad - Desenvolvime

Post by 21_Sokol1 »

Fala sério, e ainda tem mané louvando as "vantagems" da AI "usar o mesmo FM do player", que é a melhor "ever" e blábláblá. :P

https://www.youtube.com/watch?v=aWjDr4IGqPY[/video]
21_Sokol1
Veterano
Veterano
Posts: 15493
Joined: 01 Aug 2003 21:00
Location: Uberaba-MG

Re: BoS = IL-2 Sturmovik-Battle of Stalingrad - Desenvolvime

Post by 21_Sokol1 »

DD- CLXVI

Pelo jeito o video do Ruski acima fez efeito, prometeram para o próximo update uma AI "a lot less jerky movements, AI handling will be more fluid." :P

O usual blábláblá de Fm de FW-190... |(
E umas screens do He 111 H-16.

https://forum.il2sturmovik.com/topic/16 ... ntry436564
21_Sokol1
Veterano
Veterano
Posts: 15493
Joined: 01 Aug 2003 21:00
Location: Uberaba-MG

Re: BoS = IL-2 Sturmovik-Battle of Stalingrad - Desenvolvime

Post by 21_Sokol1 »

Update 2.007 - 'bora testar o Bo$ por mais 15 minutos. :)

Bf 110 G-2 para BoK'ers. Ai menos (ou mais) "AI", Fw 190 blábláblá..., Contador (digital) de paraquedistas no Ju-52. :P
Update 2.007

Dear pilots,

We reached another Battle of Kuban milestone and present you 2.007 update.
The main addition is Bf 110 G-2 that can carry a variety of strike weaponry.
The result of the long work of our engineer department is also in: AI aircraft physics optimizations that allow to create more intense missions containing more AI planes.
In addition, this update includes Fw 190 A-3 flight model corrections that were announced earlier (the result of additional available data analysis and historical references comparison). The full list of changes follows:

1. Twin engine strike aircraft Bf 110 G-2 is available to all Battle of Kuban owners;
2. AI controlled planes physics calculations were optimized. There can be more than twice the number of AI planes in a mission with the same level of physics performance (compared to August 2016 when we started this optimization work);
3. Fw 190 A-3 flight model was reworked according to additional reference data. Now its stall speed is closer to historical instructions;
4. 4 variants of a simple tank mission were added to Missions menu, they are available to all owners of the sim;
5. AI won't sometimes wobble the plane along the yaw axis in a level flight;
6. AI dogfight and ground attack maneuvers became much more fluid;
7. The last remnant in unrealistic AI control behavior - cheating alignment to a target - has been changed to realistic control method from mouse controls;
8. AI aircraft aim rockets at ground targets better;
9. AI aircraft take off correctly in QMB missions;
10. A rare issue when La-5 or Bf 110 E-2 failed to appear on mission start (this could also result in black screen) has been fixed;
11. Aiming help while using joystick can be enabled again;
12. Rockets aiming help accuracy has been increased;
13. Greenish smoke effects caused by disabling HDR are fixed now;
14. Grey artifacts on airfields that were visible from high above were fixed;
15. Pz38t and MG34 AA are correctly counted in statistics;
16. Fw 190 A-3 engine cowling armor restored;
17. Ju 52 pilot can't be damaged by fire in wing engines;
18. Mission Editor won't randomly crash while deleting a large number of objects at once;
19. MiG-3 oil on canopy effect made less severe;
20. Ju 52 middle engine nacelle corrected (shortened);
21. P-40E-1 fuel gauges show the amount of fuel left in imperial gallons;
22. All found places where wells, fences and other objects were blocking the roads were fixed;
23. Mission Editor correctly applies a weather preset depending on a selected season;
24. Ju 52 info panel now displays the number of paratroopers left on board;
25. Yak-1 Series 69 engine RPM control wheel rotation direction corrected;
26. Aircraft bump textures can be edited by users;
27. Viewer tool now supports 4K aircraft skins.

https://forum.il2sturmovik.com/topic/12 ... /?p=437657
21_Sokol1
Veterano
Veterano
Posts: 15493
Joined: 01 Aug 2003 21:00
Location: Uberaba-MG

Re: BoS = IL-2 Sturmovik-Battle of Stalingrad - Desenvolvime

Post by 21_Sokol1 »

DD CXLVIII

As montanhas do Caucaso - estão ficando bonitas. :)

Image

https://forum.il2sturmovik.com/topic/16 ... ntry441481
Post Reply